Troubleshooting
Common issues and how to resolve them.
Nothing changes in game
Check the DLL location:
- Verify the DLL is at
Data/SKSE/Plugins/SimpleCustomWeights.dll
Check the log file:
- Open
SimpleCustomWeights.login your SKSE log directory - Look for
DataLoadedandPostLoadGamemessages - If these are missing, SKSE may not be loading the plugin
Check the INI path:
- Confirm the INI is at
Data/SKSE/Plugins/SimpleCustomWeights.ini - If the INI fails to load, the log will show a failure message
Some items change but others don't
These items are intentionally skipped:
- Quest items (items flagged as Quest Item)
- Items with the
VendorNoSalekeyword
These require specific settings:
- Keys only change if
KeyWeightis set to 0 or higher - Lockpicks only change if
LockpickWeightis set to 0 or higher
Category detection:
- Food, raw food, tools, and some book types depend on vanilla vendor keywords
- Items without those keywords may be handled as misc instead
Items become weightless and something feels off
- Make sure
ApplyMinimumWeightToZero=trueis set in your INI - This prevents items from reaching true zero weight
- If you want near-zero weights, use a small
MinimumNonZeroWeightlike0.01 - Don't go smaller than
0.01— extremely tiny weights can cause odd behavior
How do I verify what settings were loaded?
- Open
SimpleCustomWeights.log - The plugin logs every loaded setting value on startup
- You'll see lines like
WeaponWeight = 1.0for each setting - Patch summaries show how many items were modified per category
Changes don't apply after editing the INI
- Settings reload automatically when you load a save
- For immediate effect without loading a save, use the Papyrus reload function
- Make sure you saved the INI file before loading the save
Getting Help
When reporting issues, include your SimpleCustomWeights.log file and your SimpleCustomWeights.ini contents. This helps diagnose problems quickly.