INI Settings
All settings are read from Data/SKSE/Plugins/SimpleCustomWeights.ini under the [Settings] section.
Weight Multipliers
These settings multiply the base weight of items. A value of 0.5 means half weight, 1.0 means unchanged.
| Setting | Default | Description |
|---|---|---|
WeaponWeight |
1.0 | Multiplier for all weapons |
ArmorWeight |
1.0 | Multiplier for all armor pieces |
PotionPoisonWeight |
0.5 | Multiplier for potions and poisons |
ScrollWeight |
0.1 | Multiplier for scrolls |
FoodDrinkWeight |
0.5 | Multiplier for cooked food and drinks (VendorItemFood) |
RawFoodWeight |
0.5 | Multiplier for raw food (VendorItemFoodRaw) |
BookWeight |
0.5 | Multiplier for books, notes, and recipes |
IngredientWeight |
0.1 | Multiplier for alchemy ingredients |
SoulGemWeight |
0.1 | Multiplier for soul gems |
MiscWeight |
0.1 | Multiplier for miscellaneous items (excluding gold) |
ToolWeight |
0.1 | Multiplier for tool items (VendorItemTool keyword) |
Fixed Weight Overrides
These settings set a specific weight value instead of multiplying. Use -1 to disable (leave unchanged).
| Setting | Default | Description |
|---|---|---|
GoldWeight |
0.0 | Fixed weight for gold (always applied) |
KeyWeight |
-1.0 | Fixed weight for keys. Set to 0+ to enable, -1 to disable. |
LockpickWeight |
-1.0 | Fixed weight for lockpicks. Set to 0+ to enable, -1 to disable. |
Safety Settings
| Setting | Default | Description |
|---|---|---|
ApplyMinimumWeightToZero |
true | Prevents items from becoming truly weightless |
MinimumNonZeroWeight |
0.1 | Minimum weight when clamping is enabled |
Warning: Setting MinimumNonZeroWeight lower than 0.01 will generate a log warning. Extremely tiny weights can cause odd behavior in some game calculations.
Example INI
[Settings]
; Weight Multipliers
WeaponWeight=1.0
ArmorWeight=1.0
PotionPoisonWeight=0.5
ScrollWeight=0.1
FoodDrinkWeight=0.5
RawFoodWeight=0.5
BookWeight=0.5
IngredientWeight=0.1
SoulGemWeight=0.1
MiscWeight=0.1
ToolWeight=0.1
; Fixed Overrides
GoldWeight=0.0
KeyWeight=-1.0
LockpickWeight=-1.0
; Safety
ApplyMinimumWeightToZero=true
MinimumNonZeroWeight=0.1
Notes
KeyWeightandLockpickWeightuse-1as a "disabled" value. Any value 0 or higher enables fixed weight behavior.GoldWeightalways applies a fixed weight to gold — it does not use a multiplier.- Food, raw food, and tools are identified by vanilla vendor keywords. Modded items without these keywords may fall into the misc category.
- All settings are logged on startup so you can verify what values were loaded.