INI Settings
Configure More Colorful UI by editing Data\SKSE\Plugins\MoreColorfulUI.ini
File Location
The INI file should be located at:
Data\SKSE\Plugins\MoreColorfulUI.ini
If using a mod manager, edit the file within your mod's folder structure.
Basic Format
[Colors]
Prefix=HexColor
Each line under [Colors] maps a text prefix to a color. When activation text starts with that prefix, it will be displayed in the specified color.
How Prefix Matching Works
The plugin checks if the activation text starts with any configured prefix. The first matching prefix wins.
Important: Matching is case-sensitive.
Take will match "Take Iron Sword" but not "take iron sword".
Example Configuration
[Colors]
; Interaction types
Take=#00FF00
Open=#FFD700
Steal=#FF0000
Read=#87CEEB
Sleep=#9B59B6
Sit=#808080
; Specific items (more specific prefixes should come first)
Take Gold=#FFD700
Take Potion=#FF69B4
Color Format
Colors should be specified as hex color codes:
#RRGGBBformat (with hash)RRGGBBformat (without hash)
Common Activation Prefixes
| Prefix | Usage | Example Color |
|---|---|---|
| Take | Picking up items | #00FF00 |
| Open | Doors, containers | #FFD700 |
| Steal | Owned items | #FF0000 |
| Read | Books, notes | #87CEEB |
| Talk | NPCs | #98FB98 |
| Activate | Generic interactions | #FFFFFF |
| Search | Dead bodies, containers | #DDA0DD |
| Harvest | Plants, ingredients | #32CD32 |
| Unlock | Locked items (with key) | #C0C0C0 |
| Sleep | Beds | #9B59B6 |
Tips
- More specific prefixes should be listed before general ones (e.g., "Take Gold" before "Take")
- Use comments (lines starting with
;) to organize your configuration - Test colors in-game to ensure readability against different backgrounds
- Restart the game after making changes to the INI file
