Armor Normalizer

An SKSE plugin that automatically balances modded armor to match vanilla Skyrim standards.

All features work at game startup. No patches or compatibility files needed. Every feature can be turned on or off individually through the MCM menu.

What It Does

Modded armors are frequently overpowered, overpriced, trivially cheap to craft, or impossible to find in the world. Armor Normalizer fixes all four problems automatically.

Stat Normalization

Sets each modded armor's protection, gold value, and weight to match the vanilla standard for its material tier. An iron-tier modded cuirass will have the same stats as a vanilla iron cuirass. You can adjust these values with multiplier sliders in the MCM.

Crafting Normalization

Adjusts the number of ingots and leather strips in crafting recipes to match vanilla amounts. If a modded ebony cuirass costs 50 ebony ingots, it gets reduced to 5 (the vanilla amount). Special ingredients like daedra hearts or dragon bones are left untouched.

Crafting Blacklist

Lets you block specific mods from adding items to your crafting menus. If a mod adds 200 armors you never want to see at the forge, toggle that mod off on the Blacklist page.

World Distribution

Adds modded armors to merchant inventories and loot containers so you can find them in the world. Each armor appears at the player level appropriate for its material tier (iron at level 1, daedric at level 46, etc.).

How Material Detection Works

The plugin figures out what material each armor is made of by looking at two things:

Armors that can't be identified are left unchanged.

Vanilla Baseline Tables

Heavy Armor Rating

TierBodyFeetHandsHeadShield
Iron2510101520
Steel3113131724
Dwarven3414141826
Steel Plate4017172229
Orcish4017172230
Ebony4318182332
Dragonplate4620202534
Daedric4921212636

Light Armor Rating

TierBodyFeetHandsHeadShield
Hide20771215
Leather26101015-
Elven2912121621
Scaled3213131723
Glass3816162227
Dragonscale4117172329

MCM Settings

Open the Mod Configuration Menu in-game and select "Armor Normalizer" to configure:

All setting changes require a game restart to take effect. The plugin runs once at startup and applies all changes before you load your save.

Requirements

Installation

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