Change Logs
Version history and release notes for Arcane Archery.
Newest releases appear at the top. Check back after updates to see what's changed.
Version 1.1.0 - Visual and Combat Fixes
Fixes
- FIX 3D spell aura on drawn arrows. The glow around drawn spell-arrows is now a full 3D particle effect instead of a flat overlay.
- FIX Aura persists through camera switch. Switching between first and third person no longer removes the spell glow from your arrows.
- FIX Spell damage now hits NPCs. Spell-arrows now deal their full spell damage to NPCs and creatures.
- FIX Consistent magicka cost. Magicka is now deducted reliably on every spell-arrow impact.
Version 1.0.0 - Initial Release
Features
- NEW Bind spells to arrows. Equip a spell and arrows, press a hotkey, and every arrow you fire carries that spell.
- NEW Spells trigger on impact. When a spell-bound arrow hits something, the spell goes off at the point of impact.
- NEW Configurable magicka cost. Set how much magicka spell-arrows cost compared to normal casting (default: half cost).
- NEW Living targets only mode. Optionally limit spell triggers to NPCs and creatures.
- NEW NPC spell-arrows. Configure any NPC to fire spell-arrows through the INI file.
- NEW MCM menu. All settings are adjustable in-game through SkyUI's Mod Configuration Menu.
- NEW Persistent bindings. Spell-arrow bindings are saved with your game and survive load-order changes.
- NEW SE, AE, and VR support. Works on all three Skyrim editions.
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